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} .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; 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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } No one beleives rits can heal!? - Page 8 - Guild Wars Forums - GW Guru
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Old Jun 10, 2007, 02:40 AM // 02:40   #141
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I love healing with both monk and rit(<3Life), though many rit heals are more conditional then monks, but still both have there great uses.

But I still think that a monk can out heal a rit in a single spell :P
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Old Jun 10, 2007, 02:54 AM // 02:54   #142
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Rits are great healers. Weapon of warding is the best non elite block IMO since it cannot be removed, and mbs is non-elite restore condition when used correctly. But monks outdo rits in other forms of healing, so it all depends on your build. personally I Like 2 monks 1 rit, but thats just me. 2 rits one monk can work, 3 monks can work, 3 rits can work, hell you can 8 rit a pve mission if you wanted to. It all depends on your strategy.

Then again, In pve everyone seems to be in this mindset were their can only really be 1~3 differant builds for each class. Which is partially why I quit PvE and moved on to the battle Isles. I got tired of all the cookie-cutter-monkeys saying stupid shit like "ZOMG 2 RANGERS/NECROS/MESMERS/RITS/ASSASSINS IN A GROUP WONT WORK" or "OMG NEED 3 MONKS" and my personal favorite ( Since im a ranger ) "WTF NOOB JUST BE A B/P" ( barrage pet is overrated utter crap compared to a good ranger using a utility build ). Almost any class combination in a team can work if you actually took the time to think of a build AS A TEAM rather then just randomway pugging whatever the current balanceway is like most pve'rs do.

Last edited by Master Ketsu; Jun 10, 2007 at 02:58 AM // 02:58..
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Old Jun 12, 2007, 01:28 AM // 01:28   #143
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Its not that rits can't heal; its that most teams would prefer them not to. Commune was given a massive buff in the lastest update, making the skills rits never wanted to play before some of the go to guys in PvP and PvE. they can pump out nearly 100 DPS armor ignoring pressure with just two spirits and a hex while--with item combos--AoE spike targets in the same build. Ot's like having a mini-MM and a weak ele nuker at the same time. There aren't many classes that can boast that kind of versatility in a single build.

But the other attributes are still solid. Commune has Displacment, one of the best team buffs in the game. A bar build to keep that alive is more prot than many NM groups need in most areas. And resto rits are the RC monk from Hell. Mend Body and Soul outstips other condi removals by a fair ammount in terms of healing, and Weapon spell spammers have seen play in top GvG matches as split healers. Weapon of Remedy is Reversal of Fortune with a nasty twist. Less healing, but it removes conditions and adds lifesteal pressure at the same time? yes please

If Recovery is finally fixed then it would be overpowered in PvP and a super second Binding Ritual to bring in PvE.

The only thing a rit can't do--within its own class--is remove hexes. Thats a turn off for a lot of players. They don't want 9 regen, they want that stuff OFF! Unfortunate for them, many PuG monks don't bring hex removal either.

In NM, any monk that can't keep the team up with a rit backing it is cause for concern imo. Its been proven since back in prophecies that you don't even need a monk to do some of the hardest missions in the game. A monk and a rit are all the prot and heal an 8 man team will ever need in NM. In HM, I like a 3 monk backline or a 2-monk and rit. Lots of prot, huge heals and a happy ending for the group.

Last edited by Melody Cross; Jun 12, 2007 at 01:38 AM // 01:38..
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Old Jun 12, 2007, 10:24 PM // 22:24   #144
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i would like to point out that a Rt is better at staying alive.. they have the Ghost Forge Armor +15 (while affected by a Weapon Spell) and Mystic's Armor +15 (while activating skills) insignia's that are really really good, while the monks have.. well.. crap like

Armor +10 (vs. elemental damage)
Armor +15 (while affected by a Condition)
Armor +5 (while recharging 1-3-5 or more Skills)
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Old Jun 14, 2007, 03:38 PM // 15:38   #145
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Lots of good points here, figure I'll add my experience. So the story is, I get into a PUG on Boreas Seabed, there's a shortage of healers, so I pick up the slack and switch to a full set of resto skills (usually I run the default minion bomber stuff) about halfway through our 1 and only monk quits out, but we trudge on none the less, we get through it all, not a single death and masters time, with 1 (novice) rit healing. I think actions speak louder than words in this sutuation.
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Old Jun 15, 2007, 03:04 AM // 03:04   #146
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Quote:
Originally Posted by KlutzySpy
i would like to point out that a Rt is better at staying alive.. they have the Ghost Forge Armor +15 (while affected by a Weapon Spell) and Mystic's Armor +15 (while activating skills) insignia's that are really really good, while the monks have.. well.. crap like

Armor +10 (vs. elemental damage)
Armor +15 (while affected by a Condition)
Armor +5 (while recharging 1-3-5 or more Skills)
More importantly, the rit can also turn all their healing on themselves when they need to. It's very difficult to kill a healing rit in pve without either killing off the rest of his team or hitting him with one of those random spikes you get in Factions.

Ritualists are also a lot less likely to engage in lame-ass monk behavior, like leaving at the first sign of trouble or taking a build packed with 15-point spells and getting bitchy when someone asks if that's a good idea. Personally, I prioritize available ritualists over monks whenever possible; they're less headache.
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Old Jun 15, 2007, 03:59 AM // 03:59   #147
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Quote:
Originally Posted by fripple
Ritualists are also a lot less likely to engage in lame-ass monk behavior, like leaving at the first sign of trouble or taking a build packed with 15-point spells and getting bitchy when someone asks if that's a good idea. Personally, I prioritize available ritualists over monks whenever possible; they're less headache.
This debate almost feels like it's deteriorated into something similar to luxons vs kurzicks.
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Old Jun 15, 2007, 04:01 AM // 04:01   #148
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Quote:
Originally Posted by holymasamune
This debate almost feels like it's deteriorated into something similar to luxons vs kurzicks.
/agree
its time to move on.
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Old Jun 15, 2007, 12:10 PM // 12:10   #149
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yeah i think ill switch from mystics to ghost forge, seeing at weaponspells just got a buff..

[skill]Vital Weapon[/skill] lasts like 1½ minute now, with real fast recharge.. its like a constant +75 armor :P
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Old Jun 22, 2007, 07:06 PM // 19:06   #150
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for everyone who worries about rits and their immobile spirits take a look at Anet's solution: Summon Spirits
now you can easily move your spirits around and are as mobile as a monk with good healing/hybrid protection, union, shelter and stuff being the prot side in the hybrid version, works very nicely...
and if you're unsatisfied with the rit's condition+hex removal you can always go mesmer/monk secondary to fix that
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Old Jun 22, 2007, 11:53 PM // 23:53   #151
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hehe ya, spawning power buff made vital weapon ftw.
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Old Jun 27, 2007, 01:54 AM // 01:54   #152
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I Heal with my Ritu just fine. But the real problem with ritualists is that they are way too Unique. They Lack some Major Healing skills wich makes a monk dominate.

If GW:EN introduces us to some great healing spells for a ritualist, then there may be hope for them.
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Old Jun 27, 2007, 11:29 PM // 23:29   #153
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Shame Ghost Forge's Insignia is +15 armor while affected by a chant for some reason...
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Old Jul 03, 2007, 11:05 AM // 11:05   #154
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Don't worry Trylo,

Of course Rt can heal! Rt is my 3rd favour class beside Mes and Ele. So I know every Rt builds. However, u can't expect every PuGs understand GW or study GW. Afterall general PuGs probably only accept Warrior, Fire Ele (and yes they don't prefer any other elements), Healing Monk and Necro MM or SS (and yes... that's the only 2 pugs are into!)

I normally avoid PuGs... and I'm a lot happier playing with experiences guildies or simply just Hero+ henches! (heros with right skills and armor are so much reliable then pugs!)
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Old Jul 03, 2007, 02:02 PM // 14:02   #155
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I have a monk which is my favorite chracter one of my most played characters so I tried decided to do something a little diffrent and made a Rt. I have been playing my Rt for 6-8 months and tried doing alot of channeling, and tried summoning spirits (kind of hard when you dont access to the better elites) But until recently I started going in restoration with weapon spells etc. I learned that the Rt is a better healer and somewhat better protector with the weapon spells.
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Old Jul 04, 2007, 12:17 PM // 12:17   #156
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Ritualist:
+great red-bars-go-up healing
+needs only one attribute to heal
+some protective skills in the same attribute
+no energy problems
-weaker protective skills than a monk has
-weaker removal
-balanced by time (healing resources: energy, recharge, time)

Monk:
+decent to great red-bars-go-up
+zero to great protection
+can do both effectively at the same time
+fast casting times
-devoted to heal/prot
-balanced by energy

The main thing that keeps a ritualist worse in healing than a devoted healing monk is time. Easy-to-fulfill conditions which yet take time to fulfill and slower casting times in general. A monk needs his secondary for energy management to reach a ritualist, but a ritualist simply can't change the speed of his skills and instead would need his secondary for hex removal, still being unable to reach the monk. Not to mention that in 8v8 PvP, because of spikes, a monk will always be the better healer.

But when you look at a different perspective, using only half of your skillbar for healing, taking one of those awesome ritualist res skills and some offensive utility, suddenly you reach the point where a monk is not strictly better than you, because you go out of the monk's territory. You still heal well and have a maxed healing attribute, but you help your team in other ways too.

Ritualists are jacks of all trades like rangers, devoting yourself to the territories of other professions is foolish when you can never reach them in those. But take jobs of 2-3 professions that you can do well and run them at half their effectiveness, and suddenly you become useful as a midline charecter. (of course, devoting yourself to nothing and going too jack-of-all-trades destroys any hopes of effectiveness) Would you take a disease necro and an interrupt mesmer or a ranger that can do both decently at the same time? I would take the ranger in most cases. At the same time, would you take an elementalist or a pure channeling ritu? The ritu simply can't compete with the ele in pure damage-dealing.

So yes, ritualists are powerful healers, but if you're looking for a pure healer, a monk is better. A ritualist is useful when the party is thinking something like "hm, we lack enchant removal but we also need more healing, should we take a monk or a mesmer?" If an Rt/Me can do both jobs well, why not take him instead?
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Old Jul 04, 2007, 02:14 PM // 14:14   #157
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If you are worried about Rts spike healing capability, take a look at [skill]Spirit Transfer[/skill]. Granted you need spirits, but that is usually fullfilled with Rts.

- Xeeron
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Old Jul 08, 2007, 07:19 PM // 19:19   #158
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I know first hand that Ritualists can heal. I have been in a couple of teams with a Rt. on restoration, and they did a fantastic job at keep everyone alive. I have got a Rt myself and have thought about trying to heal with my Rt. I have sometimes went for nothing but spirits that protect to help out, and they certainly do help out.

Rt's can also use weapon spells on allies, Vital Weapon being one of my faves to use as it gives health, but add spirits that can heal the whole team: Life and Recuperation being two. A Rt can do just a good a job at healing as any monk
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Old Jul 17, 2007, 07:22 AM // 07:22   #159
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I have around 7 mil xp on my monk, it was my first char ever created back in mid 2005. 1 mil xp on rit just recently created.

No. Chance. In. Hell. I could outheal my rit with my monk. Not even the slightest chance. Out prot, yes, by a good bit. Out red-bar-go-up? Not happening. I'm biased in favor of my monk cause he's kinda my baby, but a fact's a fact

I'd just like to add that for a PuG I'd prefer a monk as a main healer still, due to the fact that they've been around since the start, they're easy to play, unconditional heals, and pretty basic/straight forward. Rit is a lot more involved and thus I would rather have a newb monk healing me than a newb rit.

Last edited by Martyr of Divinity; Jul 17, 2007 at 07:25 AM // 07:25..
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Old Jul 17, 2007, 11:25 AM // 11:25   #160
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Rits can heal alot better than monks. Keyword heal. However any decent monk will be protting, which rits cant do anywhere near as well.
However that's slightly irrelevant, as the average PUG won't even know what prot is and demand healing. As for why they want heal monks not rits? PUGs just ask for what they've heard of, not what works best.
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